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Dino Craze


May 2024

This was a project made for Godot's 2024 Game Jam with the theme "size matters". The project was completed in 7 days.

My role was to make all the visual assets used in the game and design the layout for the various in-game screens. I was also in charge of choosing/creating the characters and story.

Throughout the process, I used FigJam to organize the assets and communicate with the team. The participants of the team were: Jamie Sullivan - Phillips (Direction and coding), Alex "Nine" Jennings (writing and coding) and Griffin d’Audiffret (SFX and Music). I am very thankful for the opportunity to work with this amazing team.

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